| getTexturePaint(PaintStyle.TexturePaint, Graphics2D) |  | 0% |  | 0% | 20 | 20 | 52 | 52 | 1 | 1 |
| RGB2HSL(Color) |  | 0% |  | 0% | 7 | 7 | 22 | 22 | 1 | 1 |
| HSL2RGB(double, double, double, double) |  | 0% |  | 0% | 4 | 4 | 18 | 18 | 1 | 1 |
| createRadialGradientPaint(PaintStyle.GradientPaint, Graphics2D) |  | 0% |  | 0% | 3 | 3 | 19 | 19 | 1 | 1 |
| colorizePattern(PaintStyle.TexturePaint, BufferedImage) |  | 0% |  | 0% | 4 | 4 | 18 | 18 | 1 | 1 |
| createLinearGradientPaint(PaintStyle.GradientPaint, Graphics2D) |  | 0% |  | 0% | 5 | 5 | 13 | 13 | 1 | 1 |
| SCRGB2RGB(double[]) |  | 0% |  | 0% | 5 | 5 | 10 | 10 | 1 | 1 |
| safeFractions(BiFunction, PaintStyle.GradientPaint) |  | 0% |  | 0% | 4 | 4 | 10 | 10 | 1 | 1 |
| RGB2SCRGB(Color) |  | 0% |  | 0% | 5 | 5 | 11 | 11 | 1 | 1 |
| applyColorTransform(ColorStyle) |  | 0% |  | 0% | 3 | 3 | 14 | 14 | 1 | 1 |
| HUE2RGB(double, double, double) |  | 0% |  | 0% | 6 | 6 | 11 | 11 | 1 | 1 |
| linearBlendedColors(List, int) |  | 0% | | n/a | 1 | 1 | 8 | 8 | 1 | 1 |
| getScale(double, double, double, double) |  | 0% |  | 0% | 3 | 3 | 4 | 4 | 1 | 1 |
| getCenterVal(double, double, double, double) |  | 0% |  | 0% | 2 | 2 | 4 | 4 | 1 | 1 |
| getPaint(Graphics2D, PaintStyle, PaintStyle.PaintModifier) |  | 0% |  | 0% | 5 | 5 | 9 | 9 | 1 | 1 |
| getGradientPaint(PaintStyle.GradientPaint, Graphics2D) |  | 0% |  | 0% | 4 | 4 | 5 | 5 | 1 | 1 |
| applyTint(double[], ColorStyle) |  | 0% |  | 0% | 4 | 4 | 7 | 7 | 1 | 1 |
| applyShade(double[], ColorStyle) |  | 0% |  | 0% | 3 | 3 | 7 | 7 | 1 | 1 |
| applyHslModOff(double[], int, int, int) |  | 0% |  | 0% | 3 | 3 | 5 | 5 | 1 | 1 |
| getAlpha(Color, ColorStyle) |  | 0% |  | 0% | 2 | 2 | 5 | 5 | 1 | 1 |
| scaleShades(int[], double) |  | 0% |  | 0% | 3 | 3 | 4 | 4 | 1 | 1 |
| static {...} |  | 0% |  | 0% | 2 | 2 | 3 | 3 | 1 | 1 |
| toArray(Collection) |  | 0% | | n/a | 1 | 1 | 4 | 4 | 1 | 1 |
| getSolidPaint(PaintStyle.SolidPaint, Graphics2D, PaintStyle.PaintModifier) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
| lambda$toArray$4(float[], int[], Float) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| fillPaintWorkaround(Graphics2D, Shape) |  | 0% | | n/a | 1 | 1 | 5 | 5 | 1 | 1 |
| lambda$createRadialGradientPaint$2(Point2D, float, Point2D, AffineTransform, float[], Color[]) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| createSolidPaint(Color) |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
| createSolidPaint(ColorStyle) |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
| lambda$createLinearGradientPaint$1(Point2D, Point2D, float[], Color[]) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| lambda$safeFractions$3(ColorStyle) |  | 0% |  | 0% | 2 | 2 | 1 | 1 | 1 | 1 |
| DrawPaint(PlaceableShape) |  | 0% | | n/a | 1 | 1 | 3 | 3 | 1 | 1 |
| getPaint(Graphics2D, PaintStyle) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| createPathGradientPaint(PaintStyle.GradientPaint, Graphics2D) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| lambda$linearBlendedColors$0(int) |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |