CompressionCodec.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.arrow.vector.compression;
import java.util.EnumMap;
import java.util.Map;
import java.util.ServiceLoader;
import org.apache.arrow.memory.ArrowBuf;
import org.apache.arrow.memory.BufferAllocator;
/** The codec for compression/decompression. */
public interface CompressionCodec {
/**
* Compress a buffer.
*
* @param allocator the allocator for allocating memory for compressed buffer.
* @param uncompressedBuffer the buffer to compress. Implementation of this method should take
* care of releasing this buffer.
* @return the compressed buffer
*/
ArrowBuf compress(BufferAllocator allocator, ArrowBuf uncompressedBuffer);
/**
* Decompress a buffer.
*
* @param allocator the allocator for allocating memory for decompressed buffer.
* @param compressedBuffer the buffer to be decompressed. Implementation of this method should
* take care of releasing this buffer.
* @return the decompressed buffer.
*/
ArrowBuf decompress(BufferAllocator allocator, ArrowBuf compressedBuffer);
/**
* Gets the type of the codec.
*
* @return the type of the codec.
*/
CompressionUtil.CodecType getCodecType();
/** Factory to create compression codec. */
interface Factory {
/**
* This combines all the available factories registered as service providers in the module path.
* For each {@link CompressionUtil.CodecType compression codec type}, it will use whatever
* factory supports it, i.e. doesn't throw on `createCodec(type)`. If multiple factories
* registered as service providers support the same codec type, the first one encountered while
* iterating over the {@link ServiceLoader} will be selected. A codec type that is not supported
* by any registered service provider will fall back to {@link
* NoCompressionCodec.Factory#INSTANCE} for backwards compatibility.
*/
Factory INSTANCE = bestEffort();
/** Creates the codec based on the codec type. */
CompressionCodec createCodec(CompressionUtil.CodecType codecType);
/** Creates the codec based on the codec type and compression level. */
CompressionCodec createCodec(CompressionUtil.CodecType codecType, int compressionLevel);
private static Factory bestEffort() {
final ServiceLoader<Factory> serviceLoader = ServiceLoader.load(Factory.class);
final Map<CompressionUtil.CodecType, Factory> factories =
new EnumMap<>(CompressionUtil.CodecType.class);
for (Factory factory : serviceLoader) {
for (CompressionUtil.CodecType codecType : CompressionUtil.CodecType.values()) {
try {
factory.createCodec(codecType); // will throw if not supported
factories.putIfAbsent(codecType, factory);
} catch (Throwable ignored) {
}
}
}
final Factory fallback = NoCompressionCodec.Factory.INSTANCE;
return new Factory() {
@Override
public CompressionCodec createCodec(CompressionUtil.CodecType codecType) {
return factories.getOrDefault(codecType, fallback).createCodec(codecType);
}
@Override
public CompressionCodec createCodec(
CompressionUtil.CodecType codecType, int compressionLevel) {
return factories
.getOrDefault(codecType, fallback)
.createCodec(codecType, compressionLevel);
}
};
}
}
}