NoCompressionCodec.java
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.arrow.vector.compression;
import org.apache.arrow.flatbuf.BodyCompressionMethod;
import org.apache.arrow.memory.ArrowBuf;
import org.apache.arrow.memory.BufferAllocator;
import org.apache.arrow.vector.ipc.message.ArrowBodyCompression;
/** The default compression codec that does no compression. */
public class NoCompressionCodec implements CompressionCodec {
public static final NoCompressionCodec INSTANCE = new NoCompressionCodec();
public static final byte COMPRESSION_TYPE = -1;
public static final ArrowBodyCompression DEFAULT_BODY_COMPRESSION =
new ArrowBodyCompression(COMPRESSION_TYPE, BodyCompressionMethod.BUFFER);
private NoCompressionCodec() {}
@Override
public ArrowBuf compress(BufferAllocator allocator, ArrowBuf uncompressedBuffer) {
return uncompressedBuffer;
}
@Override
public ArrowBuf decompress(BufferAllocator allocator, ArrowBuf compressedBuffer) {
return compressedBuffer;
}
@Override
public CompressionUtil.CodecType getCodecType() {
return CompressionUtil.CodecType.NO_COMPRESSION;
}
/** The default factory that creates a {@link NoCompressionCodec}. */
public static class Factory implements CompressionCodec.Factory {
public static final NoCompressionCodec.Factory INSTANCE = new NoCompressionCodec.Factory();
@Override
public CompressionCodec createCodec(CompressionUtil.CodecType codecType) {
switch (codecType) {
case NO_COMPRESSION:
return NoCompressionCodec.INSTANCE;
case LZ4_FRAME:
case ZSTD:
throw new IllegalArgumentException(
"Please add arrow-compression module to use CommonsCompressionFactory for "
+ codecType);
default:
throw new IllegalArgumentException("Unsupported codec type: " + codecType);
}
}
@Override
public CompressionCodec createCodec(CompressionUtil.CodecType codecType, int compressionLevel) {
return createCodec(codecType);
}
}
}